Articles | Volume 18, issue 24
https://doi.org/10.5194/gmd-18-10143-2025
https://doi.org/10.5194/gmd-18-10143-2025
Development and technical paper
 | 
18 Dec 2025
Development and technical paper |  | 18 Dec 2025

GUST1.0: a GPU-accelerated 3D urban surface temperature model

Shuo-Jun Mei, Guanwen Chen, Jian Hang, and Ting Sun

Viewed

Total article views: 2,125 (including HTML, PDF, and XML)
HTML PDF XML Total BibTeX EndNote
1,915 184 26 2,125 35 54
  • HTML: 1,915
  • PDF: 184
  • XML: 26
  • Total: 2,125
  • BibTeX: 35
  • EndNote: 54
Views and downloads (calculated since 19 May 2025)
Cumulative views and downloads (calculated since 19 May 2025)

Viewed (geographical distribution)

Total article views: 2,125 (including HTML, PDF, and XML) Thereof 2,101 with geography defined and 24 with unknown origin.
Country # Views %
  • 1
1
 
 
 
 
Latest update: 19 Dec 2025
Download
Short summary
Cities face growing heat challenges due to dense buildings, but predicting surface temperatures is complex because sunlight, airflow, and heat radiation interact. By simulating how sunlight bounces between structures and how heat transfers through materials, we accurately predicted temperatures on roofs, roads, and walls. The model successfully handled intricate city layouts thanks to GPU speed. By revealing which heat matters most, we aim to guide smarter city designs for a warming climate.
Share