TriCCo v1.1.0 – a cubulation-based method for computing connected components on triangular grids
Model code and software
TriCCo v1.1.0 - a cubulation-based method for computing connected components on triangular grids https://doi.org/10.5281/zenodo.6667862
TriCCo v1.0.0 - a cubulation-based method for computing connected components on triangular grids (v1.0.0) https://doi.org/10.5281/zenodo.5774313