Articles | Volume 14, issue 1
https://doi.org/10.5194/gmd-14-391-2021
https://doi.org/10.5194/gmd-14-391-2021
Model evaluation paper
 | 
25 Jan 2021
Model evaluation paper |  | 25 Jan 2021

Performance of offline passive tracer advection in the Regional Ocean Modeling System (ROMS; v3.6, revision 904)

Kristen M. Thyng, Daijiro Kobashi, Veronica Ruiz-Xomchuk, Lixin Qu, Xu Chen, and Robert D. Hetland
Abstract

Offline advection schemes allow for low-computational-cost simulations using existing model output. This study presents the approach and assessment for passive offline tracer advection within the Regional Ocean Modeling System (ROMS). An advantage of running the code within ROMS itself is consistency in the numerics on- and offline. We find that the offline tracer model is robust: after about 14 d of simulation (almost 60 units of time normalized by the advection timescale), the skill score comparing offline output to the online simulation using the TS_U3HADVECTION and TS_C4VADVECTION (third-order upstream horizontal advection and fourth-order centered vertical advection) tracer advection schemes is 99.6 % accurate for an offline time step 20 times larger than the online time step as well as online output saved with a period below the advection timescale. For the MPDATA tracer advection scheme, accuracy is more variable with the offline time step and forcing input frequency choices, but it is still over 99 % for many reasonable choices. Both schemes are conservative. Important factors for maintaining high offline accuracy are outputting from the online simulation often enough to resolve the advection timescale, forcing offline using realistic vertical salinity diffusivity values from the online simulation, and using double precision to save results.

1 Introduction

The ability to integrate Eulerian tracer fields offline or separate from the online original full simulation is attractive because of the improved computational efficiency. Once an online simulation has been run, any number of offline simulations can be run, forced by the stored online model output, using a larger time step, and only needing to integrate the transport field itself. This allows for many simulations when, in contrast, fewer would have been possible with the online simulation. This study presents the development and assessment of an offline passive tracer advection model that is part of the Regional Ocean Modeling System (ROMS), version 904, in the Coupled Ocean–Atmosphere–Wave–Sediment Transport (COAWST) modeling system (Shchepetkin and McWilliams2005; Warner et al.2010). While the ultimate goal of this work is to run ROMS with both offline floats representing oil and tracers representing biological processes, along with sediment–oil interactions, the present focus is on the offline tracer model with a passive tracer.

Previous work has been done in this area with other models. An offline tracer model for the Massachusetts Institute of Technology (MIT) general circulation model (MITgcm) was developed and showed good accuracy (Hill et al.2004). For a set output frequency, an offline time step of 8 times the online time step gave a skill score of over 98 %. An offline tracer model based on MITgcm has been used in several studies (Dutkiewicz et al.2001; McKinley et al.2004). Another offline tracer model, the offline global 3D ocean tracer model (OFFTRAC), is based on the Hallberg Isopycnal Model (HIM) and has been used for long-term biogeochemical integration (Zhang et al.2014). Other tracer models have been developed separately from a full numerical ocean simulator. Gillibrand and Herzfeld (2016) developed a separate tracer advection model that is not numerically limited by the Courant number as is expected in the present case. Another such model developed by Khatiwala et al. (2005) has a different approach entirely to offline tracer advection, using a mathematical approach that is distinct from more commonly used numerical tracer integration. Interestingly, Lévy et al. (2012) found that for particular dynamical scenarios, degrading online model output spatially can result in offline computational savings with little accuracy degradation.

The offline tracer model described in this paper is integrated into and derived from the ROMS model: preprocessor flag choices allow access to the offline capability. While not being derived from a specific ocean model allows for wider potential use, as in some of the previously described models, there may be an advantage in using the offline model that is a derivative of the offline model to ensure consistency, using the exact same numerics and setup. The expected user for this software is someone who uses ROMS for their ocean modeling needs and wants to have the ability to run more tracer simulations, decoupled from their more expensive online simulations. Another type of user may simply have some ROMS output available, and this code will allow them to leverage it beyond its originally intended use.

The experimental setup is described in Sect. 2; this includes a description of the model setup (Sect. 2.1), the offline experiments (Sect. 2.2), and the metrics used for evaluation (Sect. 2.3). Results are shown in Sect. 3, and a discussion of results is given in Sect. 4. Specific code descriptions are provided in the Appendix: code changes made for robust offline tracer advection (Appendix B) and a description of how to set up both online and offline simulations for best results (Appendix C).

2 Experimental setup

2.1 Online model setup

The online model is set up for the northern Gulf of Mexico (25.6–30.6 N, 94–84 W). The domain was chosen because the final goal of this work is to simulate the fate of oil spilled in this region in 2010. The horizontal resolution is 0.04 to fully resolve mesoscale processes, and there are 50 vertical layers with refinement at the seabed and sea surface (the transformation equation parameter Vstretching is 5, and the stretching function parameter Vtransform is 2) (Azevedo Correia de Souza et al.2015). The time step is 20 s. Hybrid Coordinate Ocean Model (HYCOM) Global Reanalysis data (experiment “GLBu0.08/expt_19.1”) are used to initialize the model and provide boundary conditions (Fox et al.2002; Cummings2005; Chassignet et al.2007; Cummings and Smedstad2013). The surface forcing is provided by hourly Climate Forecast System Reanalysis (CFSR) data (Saha et al.2010), and air–sea turbulent fluxes are calculated using bulk formula COARE 3.0 (Fairall et al.2003). In order to realistically simulate the water properties and dynamics in the coastal area, 21 daily river discharges with specified water transport flux and temperature (from the United States Geological Survey) are implemented as boundary fluxes along the coast. To stabilize the open boundaries, lateral nudging layers are set at the open ocean boundaries. The nudging timescale is 0.04 d at the boundary and is gradually tuned to 10 d at the 18th interior grid. The climatology used for the nudging process is also provided by the HYCOM output. This online model ran for 90 d, from 20 April to 19 July 2010, but a subset of 14 d is used for the present experiments.

https://gmd.copernicus.org/articles/14/391/2021/gmd-14-391-2021-f01

Figure 1Model domain and initial blob of passive dye at the surface for the first set of numerical experiments.

2.2 Offline experiments

2.2.1 Full water column Gaussian

A series of online and offline simulations were run to evaluate the comparative performance of offline tracer advection. The first set of numerical experiments presented in this paper were initialized with a discrete Gaussian blob of dye southwest of the Mississippi River delta in a regional model of the northern Gulf of Mexico (see Fig. 1). The blob of dye extended fully through the water column. Online simulations were run with two tracer advection schemes: MPDATA (both horizontal and vertical), and TS_U3HADVECTION and TS_C4VADVECTION (third-order upstream horizontal advection and fourth-order centered vertical advection, respectively, which is shortened to U3C4 for the remainder of the paper). Additionally, the online simulations were output at different frequencies, as multiples of the time step (the nhis and navg parameters for ROMS):

nhis=1,2,5,10,20,50,100,200,500,1000,2000,5000.

Given that the time step of the online simulation was 20 s, these correspond to output frequencies of about 20 s, 40 s, 100 s, 3.3 min, 6.7 min, 16.7 min, 0.56 h, 1.1 h, 2.8 h, 5.6 h, 11 h, and 28 h, respectively. Online simulations were saved as both instantaneous snapshots (his files from ROMS) and as averages across time steps (avg files from ROMS).

These offline simulations were run using one of the two tracer advection schemes, with either his or avg files as climatology at the output frequency from the online simulations (controlled by nhis/navg). Additionally, they were optionally forced by the vertical salinity diffusion variable, Aks, as calculated by the online simulation or by just the background value. Finally, for an input climatology file from an online simulation of a given output frequency (nhis/navg), offline simulations were run with a time step from the list of nhis values of up to the same output frequency as the online simulation. A time step of 50 times the online time step was found to lead to unstable solutions; thus, in effect, the offline time step could be 1, 2, 5, 10, or 20 times the online time step, but it could never be larger than the nhis value for the given simulation. Also note that the offline time step needs to divide evenly into the output frequency in the climatology file so that only two time steps are being accessed at a time. Therefore, for a climatology forcing file of nhis=50, the offline simulation could not be forced with dt=20.

The relevant controlling timescale for this simulation is the advection timescale. Results from online simulations of the dye advection show a representative length scale of about L=10 km and a speed of about U=0.5m s−1, giving an advection timescale of T=L/U=20000 s, or about 5.6 h. This timescale is specific to the location of the dye patch, which is off the continental shelf and responding to mesoscale processes. If the dye patch was on the shelf, one would expect a shorter timescale. The timescale will be used to normalize times given in the results and to interpret accuracy in relation to offline time choices.

2.2.2 At-depth realistic Gaussian

Another set of simulations were run to apply the lessons learned in the first set to a more realistic test case (Fig. 2). This test case is meant to represent an infusion of some material to the ocean at depth, for example dissolved methane gas. However, as we are testing only the passive offline tracer advection scheme in the present study, the tracer is passive and has no particular behavior specific to a material. The dye is initialized in a discrete Gaussian blob at 800 m depth between 28 and 29 N latitude. Building off information from the previous simulations, only two offline simulations were run: one with the online output frequency forced at nhis=100 (about 30 min) to be used as a “good-resolution” test case, and one with the online output frequency forced at nhis=1000 (about 5.5 h) to be used as a “low-resolution” test case; both were run with the U3C4 tracer advection scheme and an offline time step of 20 times the online time step, or 400 s.

https://gmd.copernicus.org/articles/14/391/2021/gmd-14-391-2021-f02

Figure 2Second experiment: discrete Gaussian blob of dye at 800 m depth. Subplots show the domain and bathymetry (a), the dye slice at 800 m depth (b), and the vertical cross section of the dye field (c) across the red dashed line in panel (a). The red circle in panel (a) indicates the center of the dye blob.

2.3 Metrics

2.3.1 Skill score

The main metric used to evaluate the performance of this model is a skill score, SS (Bogden et al.1996; Hill et al.2004; Hetland2006). This is calculated as follows:

(1) SS = 1 - ( D on - D off ) 2 D on 2 ,

where Doff and Don are the volume of dye on the 3D grid and in time for the off- and online simulations, respectively, and the brackets 〈.〉 indicate averaging over horizontal and vertical dimensions, returning a time series.

Often skill scores are calculated with respect to a reference. For example, for numerical model performance, the difference between model and data in the numerator may be compared with the difference between climatology and data in the denominator in order to assess how much better the model is performing than simple climatology (Hetland2006). An analogous comparison may be made here vs. persistence of the initial condition of the dye patch, so that this skill score shows how well the offline model performs compared with simply persisting the initial condition:

(2) SS p = 1 - ( D off - D on ) 2 ( D initial - D on ) 2

Skill scores are a comparison between an offline simulation and the online simulation from which it is forced, unless otherwise noted; thus, the skill score represents the accuracy of the offline simulation to the online simulation, or the skill in faithfully reproducing the online simulation. This is different from a measure of the accuracy of the online simulation itself to simulate the dynamics.

2.3.2 Percent error

Percent error is used to demonstrate the accuracy of the second set of simulations in space, because it is not averaged over spatial dimensions like the skill score. The percent error at time t0 is calculated as follows:

(3) E ( t 0 ) = | D on ( t 0 , z , y , x ) - D off ( t 0 , z , y , x ) | V on ( t 0 , z , y , x ) d max ( t 0 ) ,

where D*(t0,z,y,x) is the on- or offline dye volume at time t0 in space (kg), Von(t0,z,y,x) is the online volume of the grid cells (m3), and dmax(t0) is the maximum dye concentration at t0 (kg m−3). The percent error represents the difference in the offline from the online simulation compared with the maximum possible dye mass at that time step.

2.4 Simulations and software

Simulations were performed on a Linux cluster with 84 processors for online simulations and 28 processors for offline simulations. The number used was not optimized. Analysis was performed in a Jupyter notebook (Kluyver et al.2016) using pandas (McKinney2010), xarray (Hoyer and Hamman2017), and SciPy (Virtanen et al.2020) for analysis, and Matplotlib (Hunter2007) for figures with cmocean (Thyng et al.2016) for colormaps.

3 Results

3.1 Full water column Gaussian

The accuracy of selected offline simulations is presented here. As there were over 300 offline simulations, only selected results are shown to best illustrate specific points and show the overall performance of the model under a range of parameter choices. Offline simulations are forced by snapshots of online output (his, not avg files) in all cases unless specified. These results are specific to this model setup and the dynamics that are being captured in the region, but they should give specific results for other geographically interested users with similar model setups and general guiding results for others.

https://gmd.copernicus.org/articles/14/391/2021/gmd-14-391-2021-f03

Figure 3Instantaneous difference in dye concentration (online minus offline simulation) after about 13.2 d. Alternating rows show the results from the two tracer advection schemes tested, and the columns show the different experiments. All pairs of experiments except D forced the vertical salinity diffusion coefficient Aks. Experiment A vs. B shows the result of changing the forcing frequency of the online output into the offline simulation, nhis, from 1 (every online time step) to every 100 online time steps for the online time step. Experiment C shows the result of additionally changing the offline time step to be 20 times the online time step. Experiments E and F show offline experiments forced with online output every 1000 online time steps with the offline time step of the online time step (dt=1) or 20 times the online (dt=20) time step. Note that each color bar has a different range of values.

Instantaneous differences in dye concentration demonstrate the spatial structure of the offline simulation errors (Fig. 3). The structure changes not just with changes in the frequency of forcing in the offline simulation (nhis) and offline time step (dt) but also with the tracer advection scheme used. Comparing the top two rows in Fig. 3, we see that the error in the MPDATA simulations tends to be more localized when compared with the U3C4 simulations. The magnitude of error increases with both a decrease in forcing frequency and an increase in time step for the offline simulations (moving from subplots A to C); in particular, the MPDATA simulation shows much more widespread spatial structure in the errors with dt=20 (subplots C). Subplots E and F show fairly similar structure across the simulations, although with larger errors for MPDATA. Subplots D show the much larger errors that result when the vertical salinity diffusion coefficient Aks is not forced in the offline simulation.

https://gmd.copernicus.org/articles/14/391/2021/gmd-14-391-2021-f04

Figure 4Skill scores for several subsets of offline simulations. (a) Performance between the MPDATA and U3C4 tracer advection schemes and whether the vertical salinity diffusion coefficient Aks is forced with the online simulation (“on”) or a constant background number (“off”). These cases also have nhis=1 (the online output was saved each time step) and dt=1 (the offline time step matched the online time step). (b) Performance between the MPDATA and U3C4 advection schemes with nhis values varying. These cases also have Aks forced from the online case and dt=1. (c) Performance for varying nhis and dt parameters, where MPDATA is used and Aks is forced from the online case. All offline simulations here are forced by his files.

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Skill scores (Eq. 1) over time, demonstrating offline model accuracy, are shown in Fig. 4, and a summary is shown in Table A1. Both tracer advection schemes (U3C4 and MPDATA) give highly accurate results (Fig. 4a), though U3C4 performs a bit better than MPDATA. When vertical salinity diffusivity, Aks, which controls the impact of sub-grid-scale vertical mixing on the tracer field, is not forced (Aksoff), offline accuracy is reduced, though just 2 percentage points over 14 d compared with when it is forced. The impact of how often online model output is saved and input into the offline simulation, controlled by the nhis parameter, is almost negligible below 200 or 500 times the online time step (nhis 200, about 1.1 h, and nhis 500, about 2.8 h, respectively), but it has increasing impact for less frequent online model output (higher values of nhis, Fig. 4b). This means that for the present model setup and region, the frequency of online output higher than about 1–3 h is not important. Results are relatively similar with nhis 1000 (about 5 h), but accuracy decreases significantly as nhis increases beyond that. Context for the nhis values is given in Sect. 4.

The importance of nhis and the offline time step together for tracer advection scheme MPDATA is shown in Fig. 4c. The largest control on the skill score is from nhis – the values shown demonstrate the spread from the highest accuracy to several levels down (nhis 200, 500, and 1000 times the online time step, or about 1, 3, and 5.5 h, respectively). For each nhis value, three different offline time steps, dt, are shown (dt of 1, 10, and 20 times the online time step). Accuracy decreases with increasing offline time step but in different relative amounts that depend on the nhis value. For nhis of 200 and 500, there is more impact from the change in offline time step dt than from the nhis value. However, for nhis 1000, the dt values do not strongly impact the results. Offline time step results for U3C4 simulations are not shown because the time step does not strongly impact results for any nhis values.

https://gmd.copernicus.org/articles/14/391/2021/gmd-14-391-2021-f05

Figure 5(a) Skill score compared with persistence is shown for combinations of tracer advection schemes and whether online Aks is forced. The simulations shown are the same as in Fig. 4a. (b) Comparison of skill score simulations forced by several combinations of tracer advection schemes. The combinations are as follows: online simulation using U3C4 with offline simulation using U3C4 (black solid line), online simulation using U3C4 with offline simulation using MPDATA (gray solid), online MPDATA with offline U3C4 (gray dashed) and with offline MPDATA (black dashed), and a comparison between results from online U3C4 and online MPDATA (gray dotted). (c) Skill score for double-precision compared with single-precision online output.

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Several issues are demonstrated in Fig. 5. First is an example of model performance for a skill score based on persistence (Eq. 2). Model performance is similar, though a little lower, when assessed using the persistence skill score as compared with the regular skill score, so it is only shown here. This tells us that the offline model does indeed provide more benefit than simply persisting the initial condition. Next is a demonstration of offline accuracy compared to online output when different tracer advection schemes are used (Fig. 5b). For reference, simulations forced with the same tracer advection schemes both on- and offline are shown as well (U3C4, black solid, and MPDATA, black dashed). We find a significant decrease in offline model accuracy when the offline advection scheme does not match the online scheme, because different numerical schemes have different numerical dispersion and diffusion properties leading to differences in tracer advection. For comparison, the “skill score” comparing online U3C4 and online MPDATA output (gray dashed) is shown. The online–online comparison for the two schemes has comparable performance, though lower; it is not clear if there is a reason that the on- and offline combinations should be better or worse than this, but the issue was not further explored. The best fidelity to an online simulation will be found by forcing the offline simulation with the same tracer advection scheme as that used in the online simulation. Also, forcing the offline simulation with a different tracer advection scheme from the online simulation will give results that are different from the online results on the order of the difference between the results of the different tracer advection schemes themselves. Finally, the significant impact of using single-precision output is demonstrated (Fig. 5c); it is best to save online model output for forcing offline simulations with double precision.

Several other issues were investigated but not plotted (they can be seen in the paper GitHub repository). Passive tracers are conserved in online ROMS simulations (Shchepetkin and McWilliams2005); offline simulations also conserve tracers. Only small differences were found between forcing offline simulations with snapshots (his files) or averages between time steps (avg files) from online simulations. Finally, for simulations in which a realistic Aks field was not forced, the background value used for Aks was varied; we found that this did not impact results.

An overview of results is shown in Fig. 6. The objective of this figure is to display the competing factors – computation time (x axis) and storage required (y axis) – that will ultimately determine offline accuracy (colored markers). Skill scores are shown for four subsets of simulations: tracer advection scheme U3C4 with (diamonds) and without (downward-pointing triangles) Aks realistically forced, and tracer advection scheme MPDATA with (squares) and without (upward-pointing triangles) Aks realistically forced. The best compromise between storage, computational time, and skill score is where the skill score is still high – in one of the top classes, but with the lowest storage and time requirements. For the present set of simulations, this occurs for U3C4 with realistic Aks for nhis of 200 (more conservative) or 500 and dt of 20, and for MPDATA with realistic Aks for nhis 200 and dt of 5. Simulations in which Aks is not forced always have lower accuracy, and the small storage saving is probably not worth the loss; however, there may be circumstances in which online Aks is not available.

https://gmd.copernicus.org/articles/14/391/2021/gmd-14-391-2021-f06

Figure 6Summary of skill score results. Shown are the offline computational time per simulation day (x axis), the storage required for the online simulation per simulation day (y axis), and the skill score after about 13.5 d of simulation when forcing with snapshots (his files) for a range of nhis and dt values (colored markers, with one set for forcing Aks or not, and which tracer advection scheme is used). nhis values for rows are indicated on the right-hand side of the plot, and dt values are shown above each pair of markers. Values below 97.2 % are colored gray. The computational time required for the online simulation is shown separately with black markers.

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https://gmd.copernicus.org/articles/14/391/2021/gmd-14-391-2021-f07

Figure 7Snapshots of the dye at 13.75 d for the online (a), good-resolution offline (b), and low-resolution offline (c) simulations. The difference in dye concentration for the online and offline cases at the same time for the good-resolution (d) and low-resolution (e) experiments. The percent error for the good-resolution (f) and low-resolution (g) offline cases is also shown. Moreover, panel (a) indicates the slice location shown in Fig. 8. Note that values in panel (d) have been multiplied by 100 to be visible on the same color bar as panel (e) as the differences are so small.

https://gmd.copernicus.org/articles/14/391/2021/gmd-14-391-2021-f08

Figure 8Vertical cross section comparisons of the online and offline simulations; the cross section location is indicated in Fig. 7a. Snapshots at 13.75 d are shown for the online (a) and offline good-resolution (b) and low-resolution (c) cases. Differences at the same time are shown in panels (d) and (e). The percent error is shown in panels (f) and (g). Note that values in panel (d) have been multiplied by 500 to be visible on the same color bar as panel (e) as the differences are so small.

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3.2 At-depth realistic Gaussian

The biggest difference in the second set of simulations (initialization shown in Fig. 2) compared with the first is the variation in the vertical direction: a dye blob was initialized at a particular depth instead of throughout the water column. A skill score comparison between 13 and 14 d indicates that the good-resolution experiment (nhis=100, or online output forced in the offline simulation every ∼30 min) had about the same skill score of 99.6 % as the comparable previous numerical experiment skill score. However, the low-resolution test case (nhis=1000, or online output forced every ∼5.5 h) had a much lower skill score of 70 % compared with the first test case of 98.5 %, possibly indicating a compensatory effect in the first set of experiments in the vertical direction. That is, dye may have been transported vertically inaccurately in the first set of lower-resolution experiments, but as the whole water column had dye in it, it may have still given better skill scores than if the dye patch was instead discrete.

Spatial differences in the accuracy of the experiments are shown for depth slices (Fig. 7) and cross sections (Fig. 8). The dye in the good-resolution cases stays close to the online simulation, with small differences in the percent error near where the dye encounters the bathymetry on the west end of the blob (Fig. 7d and f, noting that the values in panel d have been multiplied by 100 to be visible). The low-resolution case is qualitatively similar to the online case, but the difference (Fig. 7e) shows patches of large disagreement. The disagreement is further demonstrated in the low-resolution case percent error (Fig. 7g) with a swath of 1 %–10 % error across the full dye feature.

Results are similar for the vertical cross section (Fig. 8). The differences in the offline and online dye field are very small in the good-resolution case – it has been multiplied by 500 to appear on the same color bar as the low-resolution case. In the low-resolution case, the offline dye has been transported both up and down more than in the online case.

4 Discussion

The context of the performance difference found as a function of nhis values (Fig. 4b, c) can be considered as the impact of loss of energy represented in the system (an approach also used by Qu and Hetland2019). For example, Fig. 9 shows the power spectral density of the online simulation speed from near the middle of the dye patch. The output frequency, nhis, from the online simulation controls how much energy of this spectrum the offline simulations receive and, therefore, how much of the system's energy is represented offline. The amount of energy missing can be seen visually by the overlaid lines representing different output frequencies, nhis. Skill score results (Fig. 4) show that accuracy decreases as nhis values increase starting at nhis of 200 or 500 (about 1 to 3 h), which correspond to between 1 % and 5 % of the total energy being lost to subsampling the output.

https://gmd.copernicus.org/articles/14/391/2021/gmd-14-391-2021-f09

Figure 9Power spectral density for speed at a single location near the center of the dye patch. Overlaid (gray dashed) are lines marking frequencies at which online model output was saved for forcing offline simulations; these are marked with their corresponding nhis value.

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Comparing a relevant dynamical timescale to nhis is another way to provide context for its impact on offline accuracy. A previous study evaluating an offline tracer from MITgcm model output found that for their global-scale model, the inertial period controlled the output rate necessary for robust results (Hill et al.2004). We find an analogous result here, though the relevant timescale is the advection timescale (see Sect. 2.1). The advection timescale for this regional model is about 20 000 s, which corresponds to an output rate from the online model of nhis=1000 times the online time step, which is indeed the turning point for clear degradation in offline model accuracy we find (Fig. 6).

We should expect that the offline time step is controlled by the horizontal Courant number and that our results destabilize as the number increases toward 1. An estimate of the horizontal Courant number, with the largest horizontal velocity of 1 and the smallest horizontal cell width of about 3800 m, for the offline time steps gives a range from 0.005 for the offline time step matching the online time step up to about 0.1 and 0.25 for offline time step dt of 20 and 50, respectively. Simulations gave reasonable results for dt of 20 but not for dt of 50.

5 Conclusions

This paper presents a description and evaluation of an offline tracer advection model developed within ROMS. The advantage of this is the ease and consistency with which ROMS users can employ existing model output to force offline tracer simulations at low computational cost. The main approach of the offline model is to force variables zeta, u/v, and ubar/vbar from an online simulation as climatology; normally climatology would be used in a ROMS simulation to nudge boundary conditions toward mean values, but in this case all grid cells are fully forced. Additionally forcing the vertical salinity diffusivity, Aks, improves model accuracy. It is also important that the online simulation output used to force the offline simulation has double precision.

We tested two tracer advection schemes, MPDATA and TS_U3HADVECTION with TS_C4VADVECTION (third-order upstream horizontal advection and fourth-order centered vertical advection, called U3C4 here), in a regional simulation of the northern Gulf of Mexico, and we found that the offline simulations are able to reproduce online simulations at a high accuracy. The most important control differentiating offline accuracy was the nhis parameter describing how often online simulation output was saved, as a multiple of the online time step, to be input into the offline simulation. For both tracer advection schemes and with Aks forced, the offline simulations showed high accuracy up to nhis=200 or 500, about 1.1 and 2.8 h, respectively. This is consistent with requiring temporal information at a rate higher than the relevant dynamic timescale – in this case, an advection timescale approximated as roughly equivalent to an nhis value of 1000. The offline time step dt was not an important choice for offline simulations run with U3C4, as long as it was under about 50 (all had skill scores of 99.6 % after 14 d). However, for MPDATA offline simulations were highly accurate with a time step 5 times the online time step up to nhis=200, with some dependence on the offline time step.

A second set of simulations were run to demonstrate performance in a more realistic, application-driven experiment – in this case, with a discrete blob of dye at depth. The good-resolution case with online forcing at a frequency of nhis=100 (about 30 min) was very accurate, with a similar skill score to the original comparable offline U3C4 experiment run of 99.6 %. The low-resolution experiment of nhis=1000 (about 5.5 h) gave worse results than the comparable previous simulation, implying that the vertical direction is indeed important and can behave distinctly from the horizontal. Overall, the results show that it is possible to get high-fidelity results in offline tracer simulation with this code.

Appendix A: Table of skill scores

Table A1Final skill score (percent) of offline simulations after 14 d, sorted by nhis and dt values, tracer advection scheme, and if Aks is forced.

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Appendix B: Explanation of code changes

While preprocessor flags for offline simulations already existed in the ROMS and COAWST code base, we found that the offline simulations did not work as desired. In this section, we describe changes made to the code base so that offline passive tracer advection works properly by receiving the necessary forced variables. Generally, the offline code works by forcing previously simulated online model output that is input as climatological forcing. Typically, climatology would be used in a ROMS simulation to nudge boundary conditions toward mean values, but in this case all grid cells are fully forced.

Code changes were made to avoid repeating processes offline that were already included online. Initialization is now minimal for offline simulations (ini_fields.F), and initial values are replaced by the first time step read in from climatology. Updates to sea surface height zeta (calls to ini_zeta and set_zeta in main3d_offline.F) have been removed as the variable is directly forced in the offline simulation. Boundaries are not forced in the offline case (except for the passive dye field): horizontal indices now start one index earlier and end one index later in each tile so that climatology is read into ghost cells in place of boundary conditions (set_data.F). The remaining processes are controlled through the user input file and preprocessor flags (Appendix  C).

The offline simulation is missing much of the complex time stepping in an online ROMS simulation due to the missing numerics, leading to necessary code adjustments (set_data.F). Climatology for 3D variables (u/v, salt/temp, and tke/gls) are read into earlier time indices (nrhs instead of nnew) to account for this, eliminating a time shift that otherwise occurs. Model output for the subsequent time step are read in from climatology and saved in available time indices for several variables (zeta, Aks, and Akt) to be used later in the time loop. In the online simulation, zeta is normally updated mid-time loop with the fast time-stepping value. To approximate this behavior, the two time steps of zeta are averaged into variable Zt_avg1 (new function set_avg_zeta). Calculations of vertical layer thickness Hz and mass fluxes Huon/Hvom for the subsequent time step are made mid-time loop in set_depth.F. New functions set_massflux_avg and set_massflux_avg_tile were added to set_massflux.F to average Huon/Hvom values to be used subsequently in step3d_t.F where the tracer is advected. This change matches the online case to floating-point round-off error.

The OFFLINE preprocessor flag with OFFLINE_TPASSIVE compiles the necessary code to run offline tracer advection (more details in Appendix C). These flags already existed, but changes to the code for the present project were made under these flags. Other available offline preprocessor flags include

  • omega (OCLIMATOLOGY), which already existed and does not impact offline tracer advection, reads in climatology for the S coordinate vertical momentum component.

  • Aks (AKSCLIMATOLOGY), Akt (AKTCLIMATOLOGY), and Akv (AKVCLIMATOLOGY), or all three Aks, Akt, and Akv (AKXCLIMATOLOGY) are new flags. Aks, the vertical salinity diffusion, impacts the accuracy of the offline tracer (Sect. 3), whereas Akt, the vertical temperature diffusion, does not impact offline tracer advection; the latter is used for offline floats (OFFLINE_FLOATS) if vertical walk (FLOATS_VWALK) is activated. Akv, the vertical viscosity, does not impact offline passive tracer advection.

  • TKE (TKECLIMATOLOGY, turbulent kinetic energy), GLS (GLSCLIMATOLOGY, generic length scale), or both
    (MIXCLIMATOLOGY) are new flags. These do not impact offline passive tracer advection.

  • salt and temp (ATCLIMATOLOGY) are new flags. These flags are also impacted by LtracerCLM in the input file. While these do not impact offline tracer advection, they may be used for other modules such as oil modeling with offline floats.

To fix a problem with reading in the climatology at the correct time step, a condition was added (get_2dfld.F and get_3dfld.F) that compares the differences in times to being less than half a time step, avoiding any problems with numerical precision.

omega, the mass flux perpendicular to the local S coordinate, was already set up to be read in through climatology with the OCLIMATOLOGY flag, but results did not match on- and offline. The lower vertical index in the call for omega in get_data.F was one, which is used for rho grids instead of the w-grid omega is actually on, which starts at index zero.

Appendix C: How to set up simulations

Requirements and considerations for setting up online and offline simulations in ROMS or COAWST with the offline passive tracer advection code are provided below.

C1 Online

C1.1 Input file

In the project input file (the *.in file, for example, https://github.com/kthyng/oil_03/blob/master/External/ocean_oil_03.in, last access: 18 May 2020), the items below should be considered in addition to the typical input parameter selections:

  • Choose whether to save output as snapshots at a single time or averages across time intervals (ROMS his vs. avg files). Your choice will be used to force the offline simulation. Present results show that this choice does not significantly change results. We recommend using his files in the absence of any other preference as if his files are not used, it is necessary to include the initial file prepended to the input avg file in CLMNAME.

  • Output necessary variables for forcing the offline simulation. Variables zeta, ubar, vbar, u, and v are required for forcing the offline simulation, and Aks is optional for improved accuracy in the offline simulation (though it increases amount of storage required).

  • Choose output frequency (parameter NHIS for his files or NAVG for avg files). This is how often ROMS will save output to a his or avg file, as a multiple of the time step, and in turn this is what will be used to force the offline simulation. Important considerations for this selection include acceptable simulation runtime and storage requirements. Figure 6 gives a paradigm from which to decide this for simulations in general. In the present study, for U3C4 there was a drop in performance below an output frequency of 500 times the online time step, and below 200 or 500 times for MPDATA. These choices will vary for a given model setup and accuracy needs.

  • For this online simulation, point to file varinfo-online.dat for VARNAME, which is a typical, unchanged file. This has been provided in the code repository: https://github.com/kthyng/COAWST-ROMS-OIL/blob/master/ROMS/External/varinfo-online.dat (last access: 18 May 2020).

C1.2 Header file

In the project header file (the *.h file, for example, https://github.com/kthyng/oil_03/blob/master/Include/oil_03.h, last access: 18 May 2020), the following additional flags should be considered:

  • Choose a tracer advection scheme. We tested two schemes and found both accurately reproduced the online results offline, though U3C4 performed slightly better. Note, however, that online tracer advection performance itself depends on the dynamics involved; more information is available in Kalra et al. (2019). Also note that MPDATA requires more runtime than U3C4 (Fig. 6).

  • Use OUT_DOUBLE to output results with double precision to significantly improve your accuracy, though increase storage is required (Fig. 5).

C2 Offline

C2.1 Input file

In the project input file (the *.in file, for example, https://github.com/kthyng/oil_off/blob/master/External/ocean_oil_offline.in, last access: 18 May 2020), the items below should be considered in addition to the typical input parameter selections:

  • The output frequency (NHIS or NAVG) will not impact your offline simulation performance, but it should be chosen to well represent the dynamics in your model.

  • A reasonable choice for the offline simulation time step dt is a multiple of the online time step. Some testing for your model setup is warranted. The present study found that time step was not important for the U3C4 tracer scheme combination – a dt of 20 times the online time step gave accuracy which was as good as that for the online time step itself. However, for MPDATA, only using the online time step gave the highest accuracy; for the next level down of accuracy, a time step of 10 times the online time step was adequate (Fig. 6). Note also that the offline time step needs to factor evenly into the online output frequency, and the offline time step cannot be larger than the online output frequency.

  • All physics should be off in the offline case, except for anything directly impacting the offline tracer field (dye_01) itself, because it is included in the online output. This implies that

    • boundaries should all be closed except for offline tracer fields, e.g., parameter LBC(isFsur);

    • river forcing and other sources or sinks that were forced in the online simulation should be turned off;

    • winds, bulk fluxes, etc, should not be forced from the online simulation;

    • the model should not be nudged to climatology, even if used in the online simulation (climatology, the output from the online simulation, will be entirely enforced);

    • flags for climatology forcing for sea surface height (LsshCLM) as well as 2D (Lm2CLM) and 3D momentum (Lm3CLM) should be turned on, and salt and temperature flags (LtracerCLM) should also be turned on if you want to read them in (see Appendix C2.2).

  • Only the sea surface height (zeta) and the offline dye(s) (dye_01) need to be output – other fields are best used directly from the online simulation (the vertical velocity w, for example, is not calculated properly in the offline simulation). The sea surface height is necessary to properly calculate tracer advection fluxes.

  • Input as the climatology forcing (CLMNAME) the online model output. If forcing with an avg file from the online simulation, it is necessary to place a file containing the initial conditions first; this is possible by inputting a list of file names.

  • For this offline simulation, point to file varinfo-offline.dat for VARNAME, which has been edited to include the new variables that can be input as climatology and so that all climatology time variables are named ocean_time. The latter change allows for the online output to be input directly offline as climatology without processing the file to rename variable attributes. The file has been provided in the code repository: https://github.com/kthyng/COAWST-ROMS-OIL/blob/master/ROMS/External/varinfo-offline.dat (last access: 18 May 2020).

C2.2 Header file

In the project header file (the *.h file, for example, https://github.com/kthyng/oil_off/blob/master/Include/oil_offline.h, last access: 18 May 2020), the following additional flags should be considered:

  • Use the OFFLINE flag for any offline simulation and, additionally, the OFFLINE_TPASSIVE flag for offline tracer advection.

  • For the best results, use the same tracer advection scheme as the online run. The schemes do not have to match, but the skill score between the simulations will diminish substantially (Fig. 5) as they do not use the same numerics. We did not test other tracer advection schemes, but we have no reason to think they will not work offline.

  • Forcing the vertical salinity diffusivity Aks as predicted by the online simulation gives better offline accuracy than not forcing it, though it requires storing the information from the online case. This can be forced with the AKSCLIMATOLOGY flag. More information on the offline flags is available in Appendix B.

Code and data availability

The current versions of the related code and data are available online, all under the MIT license. The offline tracer model is available from https://github.com/kthyng/COAWST-ROMS-OIL (last access: 3 November 2020); the analysis for this paper is available from https://github.com/kthyng/offline_analysis (last access: 17 November 2020); run files for online simulations can be found at https://github.com/kthyng/oil_03 (last access: 19 August 2020); and run files for offline simulations are available from https://github.com/kthyng/oil_off (last access: 19 August 2020). The exact version of the model used to produce the results employed in this paper is archived on Zenodo (https://doi.org/10.5281/zenodo.4455738, Thyng et al.2021) as are the scripts to run the analyses and produce the plots for all of the simulations presented in this paper (https://doi.org/10.5281/zenodo.4278115, Thyng2020a), the run files for online simulations (https://doi.org/10.5281/zenodo.4455715, Thyng2020b), and the run files for offline simulations (https://doi.org/10.5281/zenodo.4455760, Thyng and Ruiz Xomchuk2021). Input data to run the model are available both on figshare (https://doi.org/10.6084/m9.figshare.c.5097350.v1, Thyng et al.2020a) and through the Gulf of Mexico Research Initiative Information and Data Cooperative (GRIIDC; https://doi.org/10.7266/YF0QPBFC, Thyng et al.2020b). Simulation output from the online and offline simulations is available through GRIIDC (https://doi.org/10.7266/7R0N3FX4, Thyng2020c).

Author contributions

KMT edited the code, performed the final simulations and analysis, and wrote the text. DK, VRX, and LQ edited the ROMS code and ran simulations. XC created the regional model setup in ROMS. RDH participated in discussions and provided ideas.

Competing interests

The authors declare that they have no conflict of interest.

Acknowledgements

This research was made possible by a grant from the Gulf of Mexico Research Initiative. In addition to the locations noted in the “Code and data availability” section, data are publicly available through the Gulf of Mexico Research Initiative Information and Data Cooperative (GRIIDC) at https://data.gulfresearchinitiative.org (last access: 21 January 2021) (https://doi.org/10.7266/YF0QPBFC, https://doi.org/10.7266/7R0N3FX4).

The authors are grateful to the Texas A&M High Performance Research Computing center for hosting simulations.

Financial support

This research has been supported by the Gulf of Mexico Research Initiative (grant no. SA 18-10).

Review statement

This paper was edited by Qiang Wang and reviewed by two anonymous referees.

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Short summary
We modified the ROMS model to run in offline mode so that previously run fields of sea surface height and velocity fields are input to calculate tracer advection without running the full model with a larger time step; thus, it is faster. The code was tested with two advection schemes, and both are robust with over 99 % accuracy of the offline to online run after 14 simulation days. This allows for ROMS users to maximize use of new or existing output to quickly run additional tracer simulations.