In applied oceanography, a common task is to calculate the trajectory of objects floating at the sea surface or submerged in the water. We have investigated different numerical methods for doing such calculations and discuss the benefits and challenges of some common methods. We then propose a small change to some common methods that make them more efficient for this particular application. This will allow researchers to obtain more accurate answers with fewer computer resources.
In applied oceanography, a common task is to calculate the trajectory of objects floating at the...